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» Cids creation
Tue Mar 01, 2016 1:33 am by Cid

» Locke, in too Deep.
Sun Jan 24, 2016 4:54 pm by Locke

» Always Bet on Torrin
Thu Jan 21, 2016 12:39 pm by THE DM

» ...Then there was Locke...
Tue Dec 15, 2015 12:11 am by Locke

» Torrin's intro
Mon Dec 14, 2015 11:52 am by THE DM

» Goblins
Sun Dec 13, 2015 5:29 pm by THE DM

» Bugbears
Sun Dec 13, 2015 4:55 pm by THE DM

» Danny's Char creation
Thu Dec 10, 2015 6:27 pm by Locke

» Guidelines by Ulfgar
Wed Dec 09, 2015 12:46 am by THE DM

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 Locke, in too Deep.

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THE DM
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PostSubject: Locke, in too Deep.   Tue Dec 08, 2015 11:54 pm

Locke appears into the nexus the room is empty the orb floats in the center.
(roll 1d100 to continue)
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Locke
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:15 am

"Ok Locke.... you got this. Don't fuck this up again by disfiguring your own brother in another realty.... wow when you say it outloud... I am kind of a dick.... eh... here goes nothing" *touches the orb*
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:17 am

Hiyah!
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:17 am

The member 'Locke' has done the following action : Dices roll

'd100' : 48
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Locke
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:21 am

(If bulbs around I grab his paw, I don't want to leave him in this place)
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:35 am

The room jumps threw hundreds of locations until it lands finally
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:37 am

You are now standing in front of your manor. Its night and the air is cold against your skin.
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:38 am

".... i need to start smoking some elfweed before, i'm sure it'd be a trip"
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:39 am

"nice! home sweet home" is bubo or any of the other people around? and what is the state of the manor? does it seem alive a bustling? or is something not quite right?
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:41 am

From where you stand you can see there are lights on in the manor. The night sky is cloudy and your hear bubo next to you starting to growl.
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:50 am

Bubo begins to act erratically as the clouds above you break apart and its a full moon.
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:51 am

i look at bubo and then at the direction he growling (inspecting if he might be "changing" while i'm at it)
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:53 am

"be calm buddy...." i cast animal friendship. what am i rolling against?
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:56 am

Bubo's Were INt
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 12:59 am

3 so a -4 mod
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:00 am

(ill get this down soon lol)
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:00 am

The member 'Locke' has done the following action : Dices roll

'd20' : 13
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:04 am

Roar!
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:04 am

The member 'Bubo' has done the following action : Dices roll

'd20' : 7
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:05 am

Bubo continues to writhe in pain from the transformation. howling and screaming then, he goes silent as the transformation is complete he looks up at you. sits in place and waits for a command.


Last edited by THE DM on Wed Dec 09, 2015 1:07 am; edited 2 times in total
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:05 am

3 so its a -4 mod
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:06 am

"hey buddy... i know that was a pain in the ass.. heres some snacks" *Give him dried meat*
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:11 am

"Ok bubo, unless i attack something or unless someones attacking either of us, you stay right next to me" i walk behind the manor into the woods where i placed the hidden door underground. All the while listening for any howls or chaos... cause face it ive been gone awhile this could be a werewolf town by now...
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:18 am

you walk into the basement threw the hidden door seems out of place so far, you do how ever hear the howling of the werewolves in there cages.
[img][/img]
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PostSubject: Re: Locke, in too Deep.   Wed Dec 09, 2015 1:23 am

i cast pass without a trace and take a hit from my pipe ( or bong in real life) and have smokey check out the area along with welcoming him home =)
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Locke, in too Deep.
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